Ship's log — Alpha voyage

Uncharted territory starts with a crew.

Looper turns any project into a Mission: chart it into Loops, sign on a crew, and watch the log fill in as work actually gets closed out — not just started.

Android only for now — you'll see a Play Protect warning until we're through review. That's expected; the build is signed by us.

Mission status · Day 12 Crew 4
3Loops
12Tasks
227Points
12dActive
  • Product research +40 pts
  • User interviews in progress
  • MVP wireframes planned
Alpha crew · Day 12 · Heading: uncharted

Log entry 01 — the problem

This isn't rare. It's the default.

Ambition rarely dies from a bad idea. It dies quietly, a few weeks in, once no one's watching anymore.

~80%

of New Year's resolutions are abandoned by mid-February.

European Commission — CORDIS
29%

of workers name accountability, not planning, as the reason projects stall.

Culture Partners
1 in 2

new ventures don't make it past five years — even the funded, fully-staffed ones.

U.S. Bureau of Labor Statistics
WEEK 1WEEK 4WEEK 8

Momentum doesn't fall off a cliff. It erodes — one skipped check-in at a time.

No crew · no signal · drifting

Most teams don't lose momentum because the concept was flawed. They lose it around week two, when it stops being clear who owns what — and communication quietly breaks down before the work does.

Log entry 02 — the mechanism

It's rarely the idea that fails.

The soul of it.

A Loop

One real cycle of work, start to finish. Not a metaphor — a Loop only closes when the work is actually done. No partial credit, no task that's been "90% complete" for three weeks.

A Mentor

A real person who's sailed something like this before, watching your six. Not a bot, not a template — accountability with a pulse.

Log entry 03 — the kit

What a crew needs before setting sail.

01

Missions & Loops

Every project breaks into Loops — discrete, owned units of work that only count once they're genuinely finished.

02

Meaningful roles

Captain, Mentor, Backer, Connector, Builder. Each one carries real permissions, not just a label on a profile.

03

Visible credit

Points post to the dashboard the moment a Loop closes, tied to whoever actually did the work.

04

One dashboard

Mission status, points, and ownership in a single view — no digging through five tools to find out where things stand.

05

Join by code

Hand someone a mission code and they're crewed up in seconds. No invite emails, no account setup friction.

06

Built on integrity

Points release only on verified completion. No progress bars that quietly lie to the whole crew.

Log entry 04 — the crew

Every person has a purpose.

Captain

Sets the course and keeps the Mission moving forward.

Builder

Does the work that actually moves Loops forward.

Backer

Shares Mentor's standing — free to reshuffle Connectors and Builders as the Mission needs.

Mentor

Has sailed these waters before — helps you avoid the reefs.

Connector

Proves the pieces fit — closes out a Loop before it moves up the chain.

Early beta

Built in the open, roadmap included.

Looper is early — rough edges included. We're building the roadmap from what real crews actually run into, not a spec written in a vacuum. If something's missing, slow, or outright broken, that's useful information. Tell us.

Log entry 06 — cast off

Ready to set sail on your first Mission?

Free while we're in beta. No card, no catch — just a crew and something worth finishing.